Wednesday 30 March 2011

Planning of Self Portrait: 3D space


To create the hole in my face i used the open source 3D program Blender to composite the space into a seperate layer. I did this by first exporting the original photograph from photoshop (as seen above in the 2D version), i then traced vertices around the opening of the head and extruded them back to form the box. I then re-rendered the image using special lighting techniques and Ambient Occlusion filters to reach my desired grainy realistic look.

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